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One Last Hint

Another Piece of the Project

Just needs woodburnt to add some detail and it will be ready to mount into place.

For Felix

PDFs for Everyone? How about Online Access for Everyone?

As Stargazer mentions , the PDF vs printed book conversation comes up every now and then, and there is always a split between electronics junkies and tree killers.  I can agree with both sides of the argument. PDFs are cheaper and more accessible.  Stick your PDF in DropBox and you can get to it from anywhere you have a screen.  Forgot your laptop?  Grab it on you smartphone, table, or media player. Paper books, on the other hand, have a feel and access all their own.  Unlike a PDF, where one curses the heavy graphics because of the slow-down, paper books with heavy graphical content are a joy.  I have my big bookshelf of books, old and new.  And there is a special joy when digging through a 20 year old RPG book. In both cases, however, I find myself fundamentally frustrated.  Let me explain. In Pathfinder, I've been running gaming groups for a couple of years.  A lot of my players are young and don't have the resources to buy all the...

Upcoming Campaign Hint

Here are a couple of pictures of a project I am building for my next campaign. Can anyone figure out what this piece is?  The one section can swivel inside the other.

That Just About Sums It Up

Tracking Those Pesky NPCs

Tracking NPCs in an adventure can be painful, especially if there are long periods of time between their appearances.  Reality Refracted has a good write-up on some methods for NPC tracking .In my opinion, there is just no module that has a bigger problem of this than The Wormwood Mutiny , the first book in the Skull and Shackles adventure path. (SPOILER ALERT)  In the Wormwood Mutiny, the PCs are shanghaied and put aboard a ship with no less than 23 NPCs.  As the title suggests, the story leads to a mutiny.  NPCs have to decide whether to support or fight against the PCs at the time of the mutiny.  This is determined through the history of the PC's interactions with the crew. Having a large number of NPCs in a scenario like this has a lot of challenges: Each NPC has a specific relationship to be tracked against each NPC.  With 23 NPCs and a party of 4, that is 92 relationships. Each NPC has different duties giving them different places to be on this ...