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Showing posts from 2019

Fixing Passive Skills

Jeremy Crawford has recently rules that passive skills are 10 + mods and that a skill that is rolled can't be lower than that. Let's ignore that and see what makes sense. Consider that passive skills are a tool for the GM to save time and avoid rolls giving away things going on. In addition, keep in mind that class features like the rogue's reliable talent, already give a minimum value of a roll of 10 on skill checks, and we don't want to overshadow that. First, passive skills are not the same as the active versions. In 3.5, this was quite clear in the way we split up skills. Spot, listen, and search were all different skills. Now, all three of those are combined in Perception. Passive skills cover the more spot and listen aspects for scenarios when the PCs aren't specifically focusing on looking and listening. Active skills cover the cases where the PCs take actions to do those things and do things like search. The DCs to see something between active and passive

The Battle of Seikung

Seikung was not the warm welcome they had expected. The city, as they had heard, was under quarantine. Othinn, however, was lucky to find Commander Yan Xi, an old acquaitance of his in command of the Wu Jen in charge of maintaining the force bubble that cut of Seikung from the rest of the world. The stories were bad. A wave of bad luck had spread over the city. These weren't stubbed toes and rotten vegetables. The city had fallen into chaos and people were dying. The Imperial Wu Jen and Imperial guard were brought in to quarantine the city. Even a few of them, too near the city, were affected by the bad luck magics. Whistler was too motivated, after having made the trek from Tulpa to stop now. There was word his wife was here. Well, maybe his wife, but surely her body, taken from him by some fiendish creature. The party had, under direction of Commander Yan Xi, been given the orders to enter the city and investigate. Amelia, being from the city, lead them through. The results

PinkDiceGM: Why I am Done with Twitter

I am done with twitter; maybe I am done with the gaming community. The twitter gaming community seems to condone the "Dear Men / White Men / White People" messages being put out in the community. I am a middle-aged overweight cis white male, and according to these people that makes me the problem. I have been called out, as part of this larger group by people preaching hate. My actions are not considered. There was immediate backlash when I tried to call this out as unfair. I am truly deeply hurt. I think less of myself. I think less of my contributions to the community. When I needed a positive message or just a helping hand, there were none, not from strangers, not from people I admire. My daughter came and hugged me when she saw I was leaving twitter. It made me cry. She knows how much I put into this. I don't like to quit, not as an example to her. I just can't be healthy in this environment, this community anymore. I can't be an ally and a voice for divers