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Friday Night Pathfinder: Froghemoth and Beyond

The party lined up against the froghemoth.  Elrick charged in and was grabbed up by the monster's mouth.  Several players ran to the nearby stores (Wondrous Items Store and Alchemical Store) looking for valuable items for the battle.  Elrick dumped a mess of fuse grenades down into the monster and lit them up with a fire bomb.  134 damage to the froghemoth left it 2/3 dead.  Thanks to a bit of karma, Elrick was thrown clear.  Yuri blasted it with his breath weapon.  Ally blasted it with magic.  The monster grabbed up Ally and the tiger with his tentacles.  Ally finally took it down with another blast of magic missile. The group gathered up and teleported to the Bowels of the Earth where Corrail's father wanted to speak to Mirt.  There the group was attacked by a fire elemental.  All fought hard until Don blasted the elemental with the Wand of Wonder (Wubba Wubba),  shrinking to 10% of its initial size.  Corrail...

Friday Night Pathfinder: Countdown Expiration

Having been kicked out of the Blushing Mermaid, the group moved on to the Trades District to a place called the Bowels of the Earth, first briefly stopping by a temple to get Don's charisma damage healed.  Yuri (Winter Wolf), Don the Magnifiscent (Human Bard), and Corrail (Half-elf Ranger) went off to visit Corrail's father.  The animals were becoming more unsettled and there seemed to be signs that something strange was about to happen. Felix (Half-elf rogue/druid), tiger (whose name I forget), Elrick (human alchemist-barbarian), Ally (gnome sorceress), and Zirul (Half-elf cleric) went on to the Bowels with Marlowe (their guide).  Felix was happy to find a fellow shadowthief there, who directed him on how to get a backroom for the night.  Therein, the party slept except for the alchemist who stayed up brewing potions. Corrail found his father before reaching the flat.  He seemed to be sneaking back in the direction of the tavern.  Corrail followed him,...

Friday Night Patfhinder: Waterdeep

So the party left Daggerford, headed for Waterdeep, with covered wagon, horses, a tiger, a winter wolf, and a war camel.  The entrance to Waterdeep was hustling and bustling.  They were stopped only for a moment by an old elf warning of the end of the world or some such apocalypse. The group split with the agreement to meet at the Blushing Mermaid at Sunset.  Ally, the gnome, and Elrick, the alchemist-barbarian, headed directly to the Mermaid, getting a luxurious room to share.  Ally got a bath while Elrick went to the public bathing pool. Marlowe and Don "The Magnificent" went elsewhere together, with Marlowe agreeing to act as a guide for additional free-flowing coin.  Don wanted first to change his appearance.  The local aptohecary supplied a potion to darken his hair and grow a rich beard.  It was a bit much, so the barber next door straightened it up for him.  Talking to the barber, Don tired to track down a lead on his hidden Cthulian re...

Friday Night Pathfinder: Escape from Secomber Ruins

Friday Night, the band got back together, and Felix, Corrail, Ally, Don the Magnificent  Zirul (player absent) and the new human barbarian / alchemist Elrick got underway in the ruins below Secomber. Elrick had taken refuge in a cave while running from the city guard.  It just so happened to be the same caverns that the party was stuck in. Elrick joined with the party just as they uncovered a Dream Spectre, which was quickly dispatched.  A Cloud dragon then appeared, which Don was able to reach an understanding with.  The party left the caves. Above ground they emerged into a firefight between Ally's father and the Red Wizard.  The party, all except for Felix, was caught by a huge, concentrated burst of entangle that trapped them.  Felix chased the Red Wizard into the forest until he completely lost him, in fact, until he came across a large enchanted druid grove.  Familiarity drew him in and the glowing spirit of his mother c...