I don't remember much about my first games growing up when I was introduced to D&D. The settings were always dungeons or crypts, and as the magic user, I was probably going to die. I still loved it. Magic missile was the coolest thing I had ever heard of. As I grew older, my tastes broadened, but my awareness of setting didn't. It was always some crypt, some dungeon, some thing in someplace that we had to defeat. I started writing my own games, my own settings, and suddenly my world of Innsbruck came alive. I ran the memory out on my Commodore 64 trying to program in a virtual GM to lead me on adventures. For years, it was a dark age of gaming for me. I had never seen a D&D book in a store. I only knew a few friends that had the books and they wouldn't let me borrow them. I wrote my own, recruited my nieces and nephews to play, and wrote computer programs so I could play. Then one day my friend introduced me to Baldur's...
Chronicles of an Elder GM Running, Hacking, and Sharing Advice on TTRPGs