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2014 Review and 2015 Resolutions

2014 Has been a pretty sucky year for me.  I've been down with a back injury for most of the year, often so bad I couldn't even sit in a chair to game online.  I've had my Pathfinder horror campaign completely crash and burn.  I missed the end of the Rise of the Runelords campaign again.  I had to shut down my Pathfinder cyberpunk game after only a couple of sessions because of a relapse.  The local comic book / game store shut down too, and I've had no luck finding a local gaming group. There have been some positive points in 2014.  D&D 5e turned out to be a big surprise, and with the rumors of an OGL-style license coming, this could be the version I've been waiting for.  I also got a solid start on my Pathfinder cyberpunk rules and supplements, including my cyberpunk world.  My cyberpunk stuff also grew into a new space setting, starting out as a how-to envisioned novel.  I ended the year with a bang for coming up with two new caster ...

Roll20.net for Pathfinder

I've been wanting to try out Roll20.net for a while in an actual game, but haven't had the best of opportunities.  Tonight, we had two players out in our Friday night game, and with the bitter cold weather at hand, I decided to host a Roll20 game of Pathfinder.  I emailed out the link after firing up a small campaign I had been playing around in. Before the game started, I had 3 pages.  The first page was a village with some buildings I had set up earlier. It was that generic sort of pub / inn / shops setup where most adventures start out.  It was a convenient place to get things set up and let the players get used to the controls.  The second page was a bridge over water with a nice spot for an ambush.  The third map was some caves connected to a tomb. We played the adventure of picking up a quest in town and leaving town.  Leaving town brought the party across the bridge to encounter some dire wolves.  We didn't make it to the caves. Let ...

Pathfinder and Herolab

So we're making the transition to Pathfinder.  To make things easier, I decided to invest in Herolab for Pathfinder.  With secondary licenses, I was able to make it available on multiple computers so the girls can work on their own character sheets without having to dig through tons of books.  Here are my first impressions of Herolab: Positive: Always being updated Extensive content Thorough.  For example, it is easy to generate companion animals D20 integration in Pathfinder so I don't have to leave everything old behind Nice looking character sheets Lots of options for including / excluding extra content (like the Advanced Players Guide) Negative Out of the box, it didn't set the starting gold properly for the level.   I had to look it up. The portrait view cuts off the picture even though the character sheet doesn't. The dossier thing looks like it makes me print everything separately (spell description separate from character sheet).  ...