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The Drednaught Campaign: The Road to Baldur's Gate

This week, the party from Grievance finished clearing out a set of caverns where some "cult" was hiding loot away stolen from local villages.  The party loaded the loot on wagons, only to be confronted by some upset kobolds.  Lesh jumped on to his favorite horse Tim and ran down a large number of them, while the partly quickly dispatched the rest.

Lesh and Anders then tied themselves to the bottoms of the wagons with Elmeren accompanying them in dog form.  Two guards turned to their cause drove them out of the caverns, through the encampment of enemies in the canyon, and out onto open roads.  Varn, the NPC investigator from Baldur's Gate, accompanied the others to meet them.

They returned with the goods to Grievance where they returned many goods to the town and still made a large amount of gold, set aside to help them further investigate treasures still being transported to Baldur's Gate by the "cult".

Varn had arranged for the party to meet up with a caravan shipment headed to Baldur's Gate.  En route, Elmeren met up with an eerie old woman who knew something of his past and gave him an amulet to help him along.  She disappeared without a trace.

The caravan was a mere three wagons, but the party soon surmised that nearly 10,000 gp worth of treasure was contained therein.  The party learned that part of the caravan group would swap out at Baldur's Gate and that then the caravan would be taken to the docks district to a warehouse.

Unfortunately, before they could learn more, the caravan was attacked by thieves along the road.  The thieves supposed had mages ready with fireball so as to hold the caravan guards all hostage and force them to turn over the wagons, but Akag, Lesh, and Lief all moved quickly up on the sorcerer, sending him flailing with a fireball that hit many of the caravan guards, some of the thieves, and set the lead wagon on fire.  Lesh, distraught with the death of Tim, hunted the sorcerer down viciously and destroyed him.  Varn was able to grab the reins of the rear wagon, mow down several thieves, and get to near safety before the caravan guards were all killed.  The party killed several more thieves, leaving them in a retreat.

Akag lead the questioning of a revived thief and a revived caravan guard.  They found that someone in Baldur's Gate had let out knowledge of the shipment coming.  They also found out that the caravan leader's signet ring would get them into Baldur's Gate with the caravan to the next segment.

The party and GM both awarded inspiration at the end of the session.  Next week, Baldur's Gate!

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