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Saturday Night Pathfinder: Invading Goblins

Report from Crayla:

I met up with the guys today around noontime and set up plans to meet them back at the Rusty Dragon at nightfall.  I grabbed some grub at the festival.  Kooper had that gleam of trouble maker in his eye when he said he was going to the general store. I followed him and watched him stock up on lamp oil, lots and lots of lamp oil.  This isn't going to end well if he ends up burning down the whole town.  He doesn't seem to be smart enough to handle that stuff.

I grabbed some rope, a grappling hook, and a crowbar for a reasonable price.  With these items, it gives me a few more options on pulling off a heist.  I mentioned to Kooper that if he could get me a potion of invisibility, I could double his return on it.  He slipped me one, trying to make sure the mage didn't see.  Pleon's (not Peelon) scruples seem to be a bit more bothersome than mine and Kooper's.  Anyway, it was a nice way to sweet talk a 300 gp potion, and I won't owe him a dime if he gets himself killed before this is over.

I tried to stay close enough to the bell tower but the fates were not with me today.  Goblins came in and came in quick.  We went after three behind one wagon.  My bow didn't fail me.  We went after three behind another wagon and I got charged by the nasty grimies.  My lucky sword and shield helped me hold them off while the mage blasted away at them with a crossbow and spells.  I guess he's handier than he looks.

Goblins give me the creeps.  And they sing and sing.  Nasty little grimies.

Kooper went berserko on the second batch of them.  He charged through killing, then got caught be some sortof goblin witchcraft.  It wasn't pretty -- him laughing like a fool when you could see the anger building in his eyes.  When he came around though, he was pure fire vengeance.  He even grabbed one of the goblins and burnt it alive on a wagon they had lit fire to.  It's lucky he didn't blow himself up.  I could see the burns on his hands as we charged into the next courtyard between buildings.

I thought I had just about lost both little guys in the next fight.  I kept at range with my bow, but the mage and Kooper got pounded.  I called the mage in behind me while I picked off his attackers.  There were a few seconds there where it felt like I couldn't get my pace, but then I started dropping arrows in their brainpans again.

Kooper was ready to drop and should have pulled back but instead dodged a goblin attack and downed a potion to keep himself going.  There is more to that short stack than meets the eye.

I think the goblins have cleared out now.  I guess we'll get time to assess the damage to the town and find out what this has to do with everything else.

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