Tarrak is a dark gnome that grew up on the streets of Skullport. He scratched by with what he could beg for food and eventually graduated up to minor thievery and pickpocketing for more organized factions within the Dredge. He came to know people and even like some of them. One of these people was the local trade negotiator, a halfling named Maybach.
Maybach, as often happens with negotiators in Skullport, turned up missing, and Tarrak saw his opportunity. He found a loak that looked just like Maybach's and started negotiating trades under his name. The money was better than Tarrak ever imagined, but the good times didn't last. Maybach's body turned up and Tarrak was soon under suspicion of murder. He fled to the surface in hopes of finding a safer way.
Somehow he ended up in a temple of Savras, half dead from wounds sustained during his escape. The local temple cleric tended his woulds and fed him to get him back to good health. Tarrak's curiosity soon drew him from his room, learning about Savras and the clerics' ways. He came to accept Savras as his redeemer and even became a cleric of Savras at the lowest rank.
Savras did not allow Tarrak to find his calling as a cleric, though. The piles of books in the old library called to him, and soon Tarrak was dabbling in the arcane and bring forth a whole new type of power from Savras. The clerics did not understand this new path and sent him out into the world.
Tarrak found his way eventually into a group of adventurers headed for Red Larch with rumors of wealth and fame to be had dealing with murderers and other evil to be dealt with. Tarrak grew slowly in power, learning the ability to conjure all sorts of magic, even healing and teleporting, from combinations of arcane and divine inspiration.
Along the way, Tarrak found good friends in Alistair, a bird man, who preferred open spaces like Tarrak, in Gom Red Bear, a hulking man that Tarrak loved to hide behind in battle, and Yrra, an oddly sensual woman who made Tarrak mostly uncomfortable. The party investigated missing Dwarven delegates, various crimes and cultist plots. Eventually they found Stonecarver, a massive fighter who ripped into battle alongside Gom, giving Tarrak the ability to focus on his magics. Tarrak learned to teleport and even disappear from sight. Soon spells gave him powers to dance about the abttlefield and rain havoc down upon their enemies.
The saga of Tarrak is ongoing.
Maybach, as often happens with negotiators in Skullport, turned up missing, and Tarrak saw his opportunity. He found a loak that looked just like Maybach's and started negotiating trades under his name. The money was better than Tarrak ever imagined, but the good times didn't last. Maybach's body turned up and Tarrak was soon under suspicion of murder. He fled to the surface in hopes of finding a safer way.
Somehow he ended up in a temple of Savras, half dead from wounds sustained during his escape. The local temple cleric tended his woulds and fed him to get him back to good health. Tarrak's curiosity soon drew him from his room, learning about Savras and the clerics' ways. He came to accept Savras as his redeemer and even became a cleric of Savras at the lowest rank.
Savras did not allow Tarrak to find his calling as a cleric, though. The piles of books in the old library called to him, and soon Tarrak was dabbling in the arcane and bring forth a whole new type of power from Savras. The clerics did not understand this new path and sent him out into the world.
Tarrak found his way eventually into a group of adventurers headed for Red Larch with rumors of wealth and fame to be had dealing with murderers and other evil to be dealt with. Tarrak grew slowly in power, learning the ability to conjure all sorts of magic, even healing and teleporting, from combinations of arcane and divine inspiration.
Along the way, Tarrak found good friends in Alistair, a bird man, who preferred open spaces like Tarrak, in Gom Red Bear, a hulking man that Tarrak loved to hide behind in battle, and Yrra, an oddly sensual woman who made Tarrak mostly uncomfortable. The party investigated missing Dwarven delegates, various crimes and cultist plots. Eventually they found Stonecarver, a massive fighter who ripped into battle alongside Gom, giving Tarrak the ability to focus on his magics. Tarrak learned to teleport and even disappear from sight. Soon spells gave him powers to dance about the abttlefield and rain havoc down upon their enemies.
The saga of Tarrak is ongoing.
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