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Rise of the Runelords: Session 11

Ranier reports in:

We're searching the Misgivings, House of the Foxglove Family.  It isn't good.  Upstairs we found a room with a pictoral representation of powerful necromancy that seems to indicate that the progenitor of this family here in Sandpoint was trying to become immortal by becoming a lich and generating a phlactery.  It isn't a good thing.  I sat the rest of the group down to explain the danger we face.  They took it well, though Jericho still can't pronounce phlactery.  My magical background is known now.

The whole place is haunted by the things that have happened here.  We found paintings that seem to give us a view of the family and perhaps what their outcome was:

  • Tall middle age man in blue, Vorill
  • Burnette woman with graying hair in blue, Vorill's wife Cassandra
  • Trevor, who apparently got his throat cut
  • Serial, Trevor's wife, whose wife turned black, burned?
  • Sindelli and Ziva, their daughters, frosted
  • Aldern, turning undead, likely into the ghast we expect at this point
  • Iesha Foxglove
The whole place is haunted with echos of the horror that took place here.  In various rooms, the spirits have touched us.  It hasn't been easy or pleasant.  I am bit afraid, but try not to let on, since Alex and I have been diseased by these ghostly interactions.  Pustules cover our skin.  I have found and gathered a lot of pictoral images of the rituals for necromancy.  These are things I don't want or need to know, except to find the evil in this place and destroy it.  In the end, I will want to burn this cursed place to the ground and watch it fall into the ocean.

Iesha is strong in this place and she is still about.  I found a scarf I think was used to strangle her and she reacted to it.  We follow her lead in hopes of getting to the root.

This family came over from Geb, the Nation of Undead, I dare think.  Not good.

The cages for the rats that were experimented on were from Pug's Contraptions in Magnimar.  We will have to check out that connection at some point.  I hope that this family does not extend there.  Ghouls in Magnimar could lead the place to be a Nation of Undead.

The house is searched and we've made it into caves below the house.  We can across a scaveling.  These things are groomed, so someone had to be here taking care of it and feeding it human flesh and fungus.  We are getting close.  We ran into ghouls and some goblins turned into ghasts.  Goblins whereever we go.

The next room has a lege to a door to where?  We're only 50 feet above the seawater below.  I am readying my spells.

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