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Pathfinder Tomb of Horrors

Our gaming store host, GameQuest, had a late night / early morning Magic release event, so we used the opportunity for a late night event -- Tomb of Horrors Pathfinder.  This morning, I am quite certain all of my players are crawling out of bed with a caffeine / sugar hangover.

I ran the 3.5 version of Tomb of Horrors with notes on adaptation to Pathfinder (modified DCs, reformulated monster stats).

The first party of five:

  • Felix the Rogue
  • Avatar the Half-Giant with a Cannon in a Bag of Holding IV
  • Sheena the Ninja
  • Another Ninja Banyetta
  • A fighter with a Lucerne Hammer
The party got lucky and found the right entrance first.  They avoided the first set of traps and found their way to the four-armed mutant gargoyle.  No one died, but it was close.  After becoming frustrated with the secret doors labyrinth, the group decided to go back to the main hall and jump through the mouth of the demon (a sphere of annihilation).  The last half-giant didn't want to go, but was pushed in by Banyetta, completing the TPC.

The second group swapped out a couple of characters and also found the true entrance.  They fought off the gargoyle with only one death, thanks to a nice shot with the cannon.  The group found their way through the labyrinth and into another corridor.  Down a crawl-way, the rogue found a brain in a jar.  Crawling into the next room, the failed will save took hold of the rogue, forcing him to stab the fighter (actually a bar-ranger-rogue).  After much girly screaming, the fighter beat the domination right out of the rogue.

The second ninja stripped off some gear and went through the portal, reappearing naked in the entryway again.  Exploring another exit from the main entrance brought him  to a cage with 3 levels.  Pushing all 3 down, dropped the floor out from under him, where he fell into a 100 foot deep pit full of undead that proceeded to eat him.  Another PC Death.

In came the replacement, a ratfolk alchemist.

They found the gem of seeing after sacrificing a buttload of jewels, which greatly pained the greedy rogue.

Down another crawlway, the rogue found three chests.  The first unleashed a scimitar wielding bone golem.  The second produce a ring of protection +1 after the alchemist disarmed it with a bomb of dispelling.  The third unleashed a swarm of snakes which the rogue outrun but was still poisoned by.

The group followed yet another very long crawlway into a temple.  There was some searching and the adventure ended with the half-giant, alchemist, and ninja going through and returning from a misty gate, only to find they had changed gender.

"Hey, I have boobs," said the half-giant.  And on that note we ended the adventure at the stroke of midnight.

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