It was a bad week. Krasis, my Pathfinder campaign, has been limping along. Then, we lost two players and a 3rd was going to be absent from the session, leaving us with 3, 1 too few for a game. I called it off with 2 new players incoming and low and behold, two of the original players dropped out without even notice.
The most disheartening part of the whole thing is that these players put in the time to build a race and a character, got the standard request for input about what they would like to see in the game, and then left without a word. It boggles the mind.
It leaves me asking all sorts of questions. Are all these players used to GMs that say yes to every crazy character concept they come up with, no matter how rule breaking it is? Are all of these players so used to video games, that they don't even have simple courtesy enough to let me know that they are leaving a live game. It is truly bizarre. How could a player think that a game isn't going to be what they want, when they are given an opportunity to define what they want it to be?
So now I have two solid players and two new players in my Krasis game. I'll only play with 4 to 6 players because of encounter scaling. I guess either this week, we get enough interest in game to keep going, or we have someone drop and I deep-six the entire campaign. It is a shame.
The most disheartening part of the whole thing is that these players put in the time to build a race and a character, got the standard request for input about what they would like to see in the game, and then left without a word. It boggles the mind.
It leaves me asking all sorts of questions. Are all these players used to GMs that say yes to every crazy character concept they come up with, no matter how rule breaking it is? Are all of these players so used to video games, that they don't even have simple courtesy enough to let me know that they are leaving a live game. It is truly bizarre. How could a player think that a game isn't going to be what they want, when they are given an opportunity to define what they want it to be?
So now I have two solid players and two new players in my Krasis game. I'll only play with 4 to 6 players because of encounter scaling. I guess either this week, we get enough interest in game to keep going, or we have someone drop and I deep-six the entire campaign. It is a shame.
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