One player wants to play a fremlin, so I've been working with the Advanced Race Guide rules and some of my own enhancements to see what I could come up with.
FREMLIN
Type: Outsider 3RP
Size: Tiny 4RP (+2 Dex, +2 AC, +2 Attack, -2 CMB, -2 CMD, +8 Stealth, Reach 0)
Speed: Very Slow -2RP (Base speed of 5 ft)
Language: Standard 0RP (Goblin, Common)
Greater Weakness (-3RP)
Dex +2
Con -2
Str -4
Damage Resistance: DR 10/ (12RP)
Pacifist: -10 to Base Attack Bonus, Cannot use weapons for -12RP
Flight: 30ft clumsy (4RP)
Improved Flight: +10ft (2RP) TOTAL Fly 40ft Average
Beguiling Liar +4 to Bluff when Lying (2RP)
Sociable Can repeat diplomacy checks that fail by 5 or more once in 24 hours (1RP)
3+4-2+0-3+12-12+4+2+2+1 = 11RP
FREMLIN
Type: Outsider 3RP
Size: Tiny 4RP (+2 Dex, +2 AC, +2 Attack, -2 CMB, -2 CMD, +8 Stealth, Reach 0)
Speed: Very Slow -2RP (Base speed of 5 ft)
Language: Standard 0RP (Goblin, Common)
Greater Weakness (-3RP)
Dex +2
Con -2
Str -4
Damage Resistance: DR 10/ (12RP)
Pacifist: -10 to Base Attack Bonus, Cannot use weapons for -12RP
Flight: 30ft clumsy (4RP)
Improved Flight: +10ft (2RP) TOTAL Fly 40ft Average
Beguiling Liar +4 to Bluff when Lying (2RP)
Sociable Can repeat diplomacy checks that fail by 5 or more once in 24 hours (1RP)
3+4-2+0-3+12-12+4+2+2+1 = 11RP
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