So Yuri, the Tiger, Zirul, and Ally caught the man who took off with Ally the Gnome in a sack.
"You stole me," Ally cried as they interrogated him. They dragged him off to a nearby abandoned cabin as the rest of the party caught up to them.
The group tried to intimidate, bluff, and get information out of the man, but fearing his own death, he was mostly uncooperative. He finally called on Zirul, noting he was a cleric, to give his word that he would be released, and exchange, he would give up the location of a treasure. After learning that the man was a bounty hunter, Zirule released him with treasure map in hand.
The group gathered up their horses and camel and headed for Secomber. Along the path, at night, four horsemen on barded horses stopped them. A knight on a huge warhorse appeared before them and ordered Lord Rutherford to stand down and be arrested, pointing all the while at Don the Magnificent. He went with them, and the knight warned the party to not follow too closely.
The group got underway, following the knights to near Secomber. Felix and Zirul and the animals split off to follow the treasure map. In a cave, in a chest, they found a wand, which Zirul quickly identified as the Wand of Mustache. Casting the wand on someone (a level 3 spell from the wand with 50 charges) results in them having a larger dark handlbar mustache for 24 hours. By the time they hit the road for Secomber, Felix, ZIrul, the Tiger and Winter Wolf all had mustaches.
Ally went ahead with Corrail to Secomber and found her way to her home. There her father, reacting to the wanted posters for her, slammed the door in her face. Ally went and visited her Aunt Sarah, who lived in a sparsely furnished home nearby. Aunt Sarah was going insane and babbled on.
Ally then went on to the candleshop where her mother worked. Her mother greeted her happily and they talked. Her mom suggested that Ally find her sister, who was working for her father somewhere on the third hill (one of the 3 hills that make up Secomber).
Felix and Zirul arrive in Secomber. Felix sets up performing on the caravan trade route and then later by the weapons store. Zirul joins Ally. Corrail heads to the local court to check on what has happened to Don.
Don was placed in a cell in the jail in a cell by himself. A man in robes and a fancy hat arrives to act as council for 'Lord Rutherford'. Don bluffs his way through it and settles on a strategy of claiming a Red Wizard had forced him to betray the city by allowing Ogres and Trolls access to attack the city. Corrail arrives just as he tells him that his friends will find the Red Wizard (Barto is the name Don pulls from his memories.) Corrail gets the message to look for the Red Wizards.
Corrail rejoins Ally and the others as they head to Aunt Sarah's to sleep. Felix buys weapons and heads to the Singing Sprite to looks for info on the local thieves guild. His coin gets him access to a rear room where he verifies his mission, finds that Dirk is still in Innsbruck. They offer supplies, but nothing he needs. They have no info to offer on the Red Wizards other than they probably aren't in the open in red robes and that the wizards are a society of matriarchs, so he's probably looking for a bald woman.
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The wand of mustache turned out to be hilarious and useful, providing silly mustaches for everyone and thus disguises in the new town.
"You stole me," Ally cried as they interrogated him. They dragged him off to a nearby abandoned cabin as the rest of the party caught up to them.
The group tried to intimidate, bluff, and get information out of the man, but fearing his own death, he was mostly uncooperative. He finally called on Zirul, noting he was a cleric, to give his word that he would be released, and exchange, he would give up the location of a treasure. After learning that the man was a bounty hunter, Zirule released him with treasure map in hand.
The group gathered up their horses and camel and headed for Secomber. Along the path, at night, four horsemen on barded horses stopped them. A knight on a huge warhorse appeared before them and ordered Lord Rutherford to stand down and be arrested, pointing all the while at Don the Magnificent. He went with them, and the knight warned the party to not follow too closely.
The group got underway, following the knights to near Secomber. Felix and Zirul and the animals split off to follow the treasure map. In a cave, in a chest, they found a wand, which Zirul quickly identified as the Wand of Mustache. Casting the wand on someone (a level 3 spell from the wand with 50 charges) results in them having a larger dark handlbar mustache for 24 hours. By the time they hit the road for Secomber, Felix, ZIrul, the Tiger and Winter Wolf all had mustaches.
Ally went ahead with Corrail to Secomber and found her way to her home. There her father, reacting to the wanted posters for her, slammed the door in her face. Ally went and visited her Aunt Sarah, who lived in a sparsely furnished home nearby. Aunt Sarah was going insane and babbled on.
Ally then went on to the candleshop where her mother worked. Her mother greeted her happily and they talked. Her mom suggested that Ally find her sister, who was working for her father somewhere on the third hill (one of the 3 hills that make up Secomber).
Felix and Zirul arrive in Secomber. Felix sets up performing on the caravan trade route and then later by the weapons store. Zirul joins Ally. Corrail heads to the local court to check on what has happened to Don.
Don was placed in a cell in the jail in a cell by himself. A man in robes and a fancy hat arrives to act as council for 'Lord Rutherford'. Don bluffs his way through it and settles on a strategy of claiming a Red Wizard had forced him to betray the city by allowing Ogres and Trolls access to attack the city. Corrail arrives just as he tells him that his friends will find the Red Wizard (Barto is the name Don pulls from his memories.) Corrail gets the message to look for the Red Wizards.
Corrail rejoins Ally and the others as they head to Aunt Sarah's to sleep. Felix buys weapons and heads to the Singing Sprite to looks for info on the local thieves guild. His coin gets him access to a rear room where he verifies his mission, finds that Dirk is still in Innsbruck. They offer supplies, but nothing he needs. They have no info to offer on the Red Wizards other than they probably aren't in the open in red robes and that the wizards are a society of matriarchs, so he's probably looking for a bald woman.
---
The wand of mustache turned out to be hilarious and useful, providing silly mustaches for everyone and thus disguises in the new town.
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