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Ponyfinder: Ponies on the Brain

I am thinking about starting a Ponyfinder game very soon.  In preparation for this, I have been watching the cartoon  MLP: FiM.  So far, having watched the first two episodes, I am surprised, impressed, and slightly intimidated.  Unlike cartoons from my younger years, like Animaniacs, which had two sides to them, this cartoon has no "jokes for adults" written in.  It is pure, wholesome.  It is a level of cartoon purity I have not seen in years.

And by pure wholesome, I mean no violence, not even a real enemy.  They defeated the foe using honesty, laughter, loyalty, kindness, generosity, and friendship.  Friendship, of course, generated magic, but the magic didn't kill the foe, it turned it into a friend.

So, as an apprentice of Candlekeep, Baldur's Gate, and Neverwinter, and with the GM's heart of a dwarf, how am I supposed to GM a Ponyfinder game?  Will player's expect a wholesome "saving everyone" motif?  Is this the end of... dare I say it... combat?  I just don't know what to expect or what, as a GM, to create?

My conclusion is that I need to watch a lot more of the cartoon to figure it out.  If there are any other GMs out there hosting a Ponyfinder game, can you share your experiences?

Comments

  1. Best of luck in your Ponyfinder adventures!

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    Replies
    1. Thanks, David. Thanks for putting together such an awesome product to get us started.

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