The original shadow curse in the Dungeon of Death causes PCs to lose one prime ability score point per hour while in the dungeon. What a pain! That means each character sheet is changing constantly while going through the dungeon.
So, talking with some of my players, I proposed this alternate Shadow Curse:
So, talking with some of my players, I proposed this alternate Shadow Curse:
- Characters lose 1 permanent hit point per hour while in the dungeon.
- These hit points can be restored 3 ways:
- While at full hit points, take a potion of curse serious wounds (or better)
- Use a healing potion that restore ALL hit points.
- Any restoration spell
- Resting for 8 hours after leaving the place that is cursed.
Keep in mind that the dungeon of death has over 40 rooms, and averaging 10 minutes per room, that is 400 minutes of in-game time, not counting rest. That is 7 hit points lost. Throw in a few rest 8 hour rest periods for mages, and that is some serious motivation to keep healing the hit point loss.
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